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Physics Simulation

The physics-based simulation method models small-scale scenarios by enabling agents to interact dynamically through vector forces in a bounded three-dimensional space. These forces, such as attraction, repulsion, and alignment, mimic real-world behaviors like collision avoidance and goal-directed movement. This approach captures detailed interactions and movement patterns, making it ideal for simulating dense pedestrian flows and confined spaces with high precision.

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​Tune in below for our Kova Essentials video tutorial series for the Physics Simulation to get started...
Kova PedSim Physics: Creating an Environment
Kova PedSim Physics: Creating a Program
Kova PedSim Physics: Creating an Agent Type
Kova PedSim Physics: Compiling a Simulation
Kova PedSim Physics: Building a Simulation
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